Why did they remake MGS3 instead of 1?

Why did they remake MGS3 instead of 1?

Konami’s choice to remake Snake Eater over other Metal Gear games was due to its nature as an origin story for the franchise and specifically for Big Boss. Big Boss (Japanese: ビッグ・ボス, Hepburn: Biggu Bosu) is a fictional character and one of the protagonists of Konami’s Metal Gear series, created by Hideo Kojima. He was first introduced in the 1987 Metal Gear game as the commanding officer of Solid Snake, featuring in a twist as the game’s main antagonist.

Is MGS3 a prequel?

The game’s story acts as a prequel to the entire Metal Gear series, exploring the origins of several events covered by previous games, as well as being the first chronological chapter in an overarching story following Big Boss. It is the fourth game in the Metal Gear series produced and directed by Kojima and is the direct sequel of Metal Gear Solid.It is not known exactly what happened between Konami and Kojima, but the studio was clearly fed up with the amount of money he was spending to make a single game – with Kojima’s internal studio actually removed from promotional materials for Metal Gear Solid V at the time.

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