Who is the father of stealth games?
Upon joining Konami in 1986, Kojima directed, designed, and wrote Metal Gear (1987) for the MSX2. The game laid the foundation for the stealth game genre and the Metal Gear franchise. Hideo Kojima is a world-renowned game creator and auteur known for pushing the boundaries of the video game medium. Widely considered the father of the stealth genre, he is also credited with innovating story-telling and cinematic presentation in video games at large.
What game created the stealth genre?
Hideo Kojima’s Metal Gear, released in 1987, defined what we know today as the Stealth-Action genre. Not long after, the second installment of Thief along with the burgeoning series of Hitman and Splinter Cell further expanded on the concept and shaped our modern understanding of what makes a good stealth experience. In 1981, Sega released an arcade game called 005 in which the player’s mission is to take a briefcase of secret documents to a waiting helicopter while avoiding enemy flashlights and use boxes as hiding spots. Guinness World Record for being the first stealth game.