Why did the Amiga CD32 fail?
The biggest issue was the software. Too many releases felt like quick ports of older Amiga floppy titles. Many games showed little or no meaningful upgrade beyond the move to CD. Even when a game gained audio tracks, they often did not impress. His conclusion is that what really killed the Amiga was that the CPU price reductions which defined the x86 world at that time never came to 68k or PowerPC lines, and that along with the architecture zealotry of the fan base meant that there would never be the much-longed-for revival.